Due to carpal tunnel issues, I am unable to fulfill any painting jobs or building orders until further notice. Once my surgery has happened and I have a chance to heal, I hope to be able to restart Foxhole Design. Until that time, I apologize for any inconvenience.
These are the Warhammer: Age of Sigmar miniatures from Games Workshop’s starter set. I spent the last week painting them for the product launch at Kingston Gaming Nexus. If you visit the store, be sure to check them out.
Well, as those of you that know me know, I love collecting big-ass miniatures that look really impressive on a tabletop. Here’s the latest addition to my collection.
Khanjira the World Breaker is from the Bones collection from Reaper Miniatures. I’ve gone for a different colour scheme than the photos on their website (and my lighting/camera aren’t on par with theirs), so instead of a green beast with a pink tongue, I went for a brown(ish) beast with a blue tongue, just like a gigantic, horrific blue-tongued skink from Hell.
For those of you not familiar with the Bones line, they are made from plastic instead of white metal. This is awesome because not only does it reduce the weight, but it reduces the price even more. I would have had to take out a second mortgage to buy this model in metal. In plastic, it’s actually very affordable.
In these photos, the “Paranormal Investigators” from Crooked Dice Miniatures are there simply for scale purposes (and because I thought it was funny because they are so outclassed. Staypuft Marshmallow Man be damned. Note: Slimer-equivalent, who is included with the Paranormal Investigators, is not in these photos because he apparently had the good sense to run away).
These are all of four factions from the base game of Sandy Petersen’s Cthulhu Wars: Great Cthulhu, Crawling Chaos, Black Goat, and Yellow Sign. I used the original faction colours as a base for each miniature so that they will be easy to tell apart on the game board with just a quick glance.
I recently finished painting three sets: one for myself, one for Kingston Gaming Nexus (which is on display down there), and one for another client. I’m very happy with the way they turned out.
Comments, questions, and constructive criticism is always welcome.
So I’m working on a new building. It’s based off of a small French train station. I think it will be great for that, or as a cafe, or an inn, or a shop, or maybe even a manor house. As I am planning to do with all of my new designs, I am making ruined sections as well so that it can either be an intact building, or a battle-damaged one. So far I think it’s looking pretty good. Now to start adding all of the details.
First, I’ll be at KingCon 2015 in Kingston, Ontario, this Saturday (March 14 – Pi Day!) from 9:30 to 4:30 in the Wilson Room on the second floor of the Central Branch of the Kingston Frontenac Public Library. There are tons of events going on. I hope to see you there.
And second, Recently I purchased XCOM: The Board Game at Kingston Gaming Nexus. I painted the the soldiers with the colours I use in the computer game to differentiate the different specializations – white for snipers, yellow for heavy weapons, red for support, black for assault. I also modified a bunch of the heads, either building baseball caps/berets, or completely replacing the heads with heads from other miniatures, like US Marines and German SS heads from Warlord Games’ Bolt Action line. I also painted the tiny flags on their backs — three Canada, two USA, and one each of Brazil, Germany, China, Sweden, South Africa, France, and Belgium — representing a good multinational XCOM team.
I also tried to match the interceptors and UFOs to those in game. One of the photos has a nickle beside a UFO and an interceptor to give a sense of scale. Yes, they are pretty small.
As usual, I had to paint the miniatures before I could play the game. Now I can’t wait to try it. XCOM: Enemy Unknown/Enemy Within is perhaps my favourite computer game of all time. It certainly has the most replayability of any game I’ve ever played. I’ve played dozens of game right through and I’ve currently got 83 of 85 achievements on Steam.The only two I don’t have are multiplayer achievements. Ironically, as huge a fan as I am of playing board games with friends, I’m not a fan of multiplayer video games. 🙂
Two new building models that I have just finished:
The first is a tower with a base (with a door and three firing slits), two removable floors (one with six firing slits, the other with four), two different roofs (one with parapets, one that’s a wizard’s peak), and a ruined floor section. There are a lot of different possible configurations.
The second is a two storey house with a ground floor (doors and windows on both sides), a removable second storey (with one window on one side and two on the other), a roof (with chimney), and a ruined second storey (including furniture and paintings).
Both models are made of the foam that most of my models are made from and will be added to my catalogue shortly.
Happy New Year!
I’ve added four new building models to the catalogue. Two have been kicking around for a while, but hadn’t been added to the catalogue yet, and two are brand new.
First, the two I should have added months ago:
A ruined temple with rearrangeable columns (held in place by rare-earth magnets) and two piles of rubble. $26 CAD.
(Small Ruined Temple — 25-28mm – Item # RN001)
A Tudor House with separately removeable second floor and roof. $43 CAD ($53 CAD with interior painted).
(Large Tudor House — 25-28mm – Item # TH001)
And now the new buildings:
A round bunker with a metal door, firing slits all the way around, and a removable roof. $25 CAD.
(Medium Round Bunker — 25-28mm – Item # BN002)
And, finally, a small house with shutters, cornerstone, and a removable roof. $21 CAD.
(Small House with Cornerstones — 25-28mm – Item # SB004)
More buildings are in the works! Keep checking back for more. It is my New Year’s resolution this year to release at least one new building design every two months. I really hope to keep it, but you know how resolutions tend to go, so apologies if it doesn’t happen… 🙂
Also, for the first time in the three years since I started Foxhole Design, I’ve had to raise my prices. Due to an increase in the cost of supplies, the price of everything has gone up by a small amount. I have tried to keep the increase to around 10%, which, I think, isn’t bad for three years.
Happy New Year everyone and I hope you like the new models!